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雷神之锤C

雷神之锤CQuakeC)是id Software的首席程序员约翰·卡马克在1996年开发的编程语言,是电脑游戏雷神之锤的一部分。使用QuakeC,程序员可以自定义Quake的各种属性,包括增加枪械、改变游戏物理系统以及其他的复杂功能。它也可以用于修改游戏中敌人的人工智能水平或者关卡。

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雷神之锤C
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