For faster navigation, this Iframe is preloading the Wikiwand page for Memento (patrón de diseño).

Memento (patrón de diseño)

Memento es un patrón de diseño cuya finalidad es almacenar el estado de un objeto (o del sistema completo) en un momento dado de manera que se pueda restaurar en ese punto de manera sencilla. Para ello se mantiene almacenado el estado del objeto para un instante de tiempo en una clase independiente de aquella a la que pertenece el objeto (pero sin romper la encapsulación), de forma que ese recuerdo permita que el objeto sea modificado y pueda volver a su estado anterior.

Motivación

Se usa este patrón cuando se quiere poder restaurar el sistema desde estados pasados y por otra parte, es usado cuando se desea facilitar el hacer y deshacer de determinadas operaciones, para lo que habrá que guardar los estados anteriores de los objetos sobre los que se opere (o bien recordar los cambios de forma incremental).

Ejemplo

Java

El siguiente programa Java ilustra el uso de "undo" con el patrón Memento. Intervienen tres clases: la clase Originator (Originador) es una clase que cambia de estado; la clase Caretaker (Portero) se encarga de registrar los cambios del Originador; Memento (Recuerdo) guarda el objeto a salvaguardar.

import java.util.*;
 
class Memento 
{
    private String state;
 
    public Memento(String stateToSave)
    {
        state = stateToSave; 
    }

    public String getSavedState()
    {
        return state; 
    }
}
 
class Originator 
{
    private String state;
    /* lots of memory consumptive private data that is not necessary to define the 
     * state and should thus not be saved. Hence the small memento object. */

    public void set(String state) 
    { 
       System.out.println("Originator: Setting state to "+state);
       this.state = state; 
    }

    public Memento saveToMemento() 
    { 
        System.out.println("Originator: Saving to Memento.");
        return new Memento(state); 
    }

    public void restoreFromMemento(Memento m) 
    {
        state = m.getSavedState(); 
        System.out.println("Originator: State after restoring from Memento: "+state);
    }
}   
 
class Caretaker {
   private ArrayList<Memento> savedStates = new ArrayList<Memento>();
 
   public void addMemento(Memento m) { savedStates.add(m); }
   public Memento getMemento(int index) { return savedStates.get(index); }
}   
 
class MementoExample {
   public static void main(String[] args) {
       Caretaker caretaker = new Caretaker();

       Originator originator = new Originator();
       originator.set("State1");
       originator.set("State2");
       caretaker.addMemento( originator.saveToMemento() );
       originator.set("State3");
       caretaker.addMemento( originator.saveToMemento() );
       originator.set("State4");

       originator.restoreFromMemento( caretaker.getMemento(1) );
   }
}

La salida en pantalla es:

Originator: Setting state to State1
Originator: Setting state to State2
Originator: Saving to Memento.
Originator: Setting state to State3
Originator: Saving to Memento.
Originator: Setting state to State4
Originator: State after restoring from Memento: State3
/**
 * Memento pattern: Copy the information into a another class for recovery in the future if necessary
 * @author Asenior
 *
 */

public class MementoPattern {
	public void main(String args[]){
		RegularClass regularClass = new RegularClass();
		regularClass.setData("First Report");
		System.out.println(regularClass.data);
		regularClass.makeBackup();
		regularClass.setData("Second Report");
		System.out.println(regularClass.data);
		regularClass.recoverBackup();
		System.out.println(regularClass.data);
	}
	
	public class Memento{
		public String memoryData;
		
		public Memento(String data){
			this.memoryData=data;
		}
		
		public String recoverOldInformation(){
			return memoryData;
		}
	}
	
	public class RegularClass{
		Memento memento;
		String data;
		public RegularClass(){
			
		}
		public void setData(String data){
			this.data = data;
		}
		public void makeBackup(){
			 memento = new Memento(data);
		}
		public void recoverBackup(){
			data = memento.recoverOldInformation();
		}
	}
}

Véase también

{{bottomLinkPreText}} {{bottomLinkText}}
Memento (patrón de diseño)
Listen to this article

This browser is not supported by Wikiwand :(
Wikiwand requires a browser with modern capabilities in order to provide you with the best reading experience.
Please download and use one of the following browsers:

This article was just edited, click to reload
This article has been deleted on Wikipedia (Why?)

Back to homepage

Please click Add in the dialog above
Please click Allow in the top-left corner,
then click Install Now in the dialog
Please click Open in the download dialog,
then click Install
Please click the "Downloads" icon in the Safari toolbar, open the first download in the list,
then click Install
{{::$root.activation.text}}

Install Wikiwand

Install on Chrome Install on Firefox
Don't forget to rate us

Tell your friends about Wikiwand!

Gmail Facebook Twitter Link

Enjoying Wikiwand?

Tell your friends and spread the love:
Share on Gmail Share on Facebook Share on Twitter Share on Buffer

Our magic isn't perfect

You can help our automatic cover photo selection by reporting an unsuitable photo.

This photo is visually disturbing This photo is not a good choice

Thank you for helping!


Your input will affect cover photo selection, along with input from other users.

X

Get ready for Wikiwand 2.0 🎉! the new version arrives on September 1st! Don't want to wait?