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Shadow Cities

Shadow Cities
Developer(s)Grey Area
Publisher(s)Grey Area
Platform(s)iPhone
Release
  • WW: 2010
Genre(s)Location-based mobile game
Mode(s)Single-player video game, multiplayer video game

Shadow Cities was an early location-based mobile game, created by the Finnish company Grey Area. The game took place in a "parallel world", using the player's physical GPS location on an in-game map, battling other nearby players.[1] The game was exclusively available for iPhone devices.

Development started in 2008, only a year after the first iPhone was released, with $2.5 million of venture capital funding.[2][3] The game was initially launched on 10 November 2010 in Finland,[2] expanding to North America and 13 European countries in 2011.[4] However, Grey Area shut down the game on 7 October 2013.[5]

See also

[edit]

References

[edit]
  1. ^ Etherington, Darrell (2011-09-27). "Shadow Cities finds that mobile gaming is surprisingly stationary". gigaom.com. Archived from the original on 2018-10-08. Retrieved 2018-10-08.
  2. ^ a b "Players Rule Their Real Neighborhoods with Shadow Cities, a Location-Based MMORPG for the iPhone (VIDEO)". Singularity Hub. 2011-07-08. Retrieved 2018-10-08.
  3. ^ "Exclusive: Grey Area Raises $2.5 Million To Turn Your City Into A Game". TechCrunch. Retrieved 2018-10-08.
  4. ^ Ohr, Thomas (24 June 2011). "Grey Area launches Shadow Cities in Europe | EU-Startups". www.eu-startups.com. Retrieved 2018-10-08.
  5. ^ "Shadow Cities closing down October 7". Engadget. Retrieved 2018-10-08.


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Shadow Cities
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