For faster navigation, this Iframe is preloading the Wikiwand page for Paper doll (video games).

Paper doll (video games)

This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages) This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: "Paper doll" video games – news · newspapers · books · scholar · JSTOR (November 2014) (Learn how and when to remove this message) This article possibly contains original research. Please improve it by verifying the claims made and adding inline citations. Statements consisting only of original research should be removed. (November 2014) (Learn how and when to remove this message) (Learn how and when to remove this message)
A player's armour and held items are arranged over a "paper doll" silhouette in the game Legend of Grimrock.

In role-playing video games, a paper doll is a way of representing a player character's inventory and currently used equipment. In games that use a paper doll inventory management system, the sprites or 3D models of equipment, such as clothing or armour, can be placed on top of an image of the player character. This is similar to how the paper cut-outs of real-world paper dolls are used.

The innovative and very successful Dungeon Master popularized the paper doll interface.[1] Using a paper doll inventory system is either done by dragging equipment in place,[2] or by selecting them from a list. In games with multiple main characters, the different player characters are usually shown posing the same way. In some cases, there are multiple poses for the characters. For example, there may one unique pose when a one-handed weapon is equipped, and another when a two-handed weapon is equipped.

Typically, the paper dolls are a separate part of the inventory management. Sometimes, however, the in-game character sprite or model itself acts as a paper doll on which equipment can be put; an example of this would be Ultima IX: Ascension.

Use

[edit]

The paper doll-approach of inventory management is useful when a game makes a distinction between different parts of a character's body in combat. It has also been cited to feel more realistic to place armour manually on one's character. On the other hand, a paper doll inventory requires a large interface, as it has to show the entire character.[3]

See also

[edit]

References

[edit]
  1. ^ Maher, Jimmy (2017-04-07). "Ultima VI". The Digital Antiquarian.
  2. ^ Wyand, David (2013-01-01). "Dragging and dropping between two windows". Torque 3D Game Development Cookbook. Packt Publishing Ltd. ISBN 978-1849693554. Retrieved 2014-11-25.
  3. ^ Rogers, Scott (2010-09-29). Level Up!: The Guide to Great Video Game Design. John Wiley & Sons. p. 260. ISBN 978-0470970928. Retrieved 2014-11-25.
{{bottomLinkPreText}} {{bottomLinkText}}
Paper doll (video games)
Listen to this article

This browser is not supported by Wikiwand :(
Wikiwand requires a browser with modern capabilities in order to provide you with the best reading experience.
Please download and use one of the following browsers:

This article was just edited, click to reload
This article has been deleted on Wikipedia (Why?)

Back to homepage

Please click Add in the dialog above
Please click Allow in the top-left corner,
then click Install Now in the dialog
Please click Open in the download dialog,
then click Install
Please click the "Downloads" icon in the Safari toolbar, open the first download in the list,
then click Install
{{::$root.activation.text}}

Install Wikiwand

Install on Chrome Install on Firefox
Don't forget to rate us

Tell your friends about Wikiwand!

Gmail Facebook Twitter Link

Enjoying Wikiwand?

Tell your friends and spread the love:
Share on Gmail Share on Facebook Share on Twitter Share on Buffer

Our magic isn't perfect

You can help our automatic cover photo selection by reporting an unsuitable photo.

This photo is visually disturbing This photo is not a good choice

Thank you for helping!


Your input will affect cover photo selection, along with input from other users.

X

Get ready for Wikiwand 2.0 🎉! the new version arrives on September 1st! Don't want to wait?