For faster navigation, this Iframe is preloading the Wikiwand page for Nightshade (1992 video game).

Nightshade (1992 video game)

This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: "Nightshade" 1992 video game – news · newspapers · books · scholar · JSTOR (September 2013) (Learn how and when to remove this message)
Nightshade Part 1:
The Claws of Sutekh
Nightshade
Cover art
Developer(s)Beam Software
Publisher(s)Ultra Games
Designer(s)Paul Kidd
Writer(s)Paul Kidd, Jef Kamenek
Composer(s)Marshall Parker
Platform(s)NES
Release
  • NA: January, 1992
Genre(s)Action-adventure
Mode(s)Single-player

Nightshade, fully titled Nightshade Part 1: The Claws of Sutekh onscreen,[1][2] is an action-adventure video game released in 1992 for the Nintendo Entertainment System. It was developed by Beam Software and published by Ultra Games.[1][2] The game was meant to be the first part in a series, but no sequels were ever made; however, it served as the basis for Beam Software's Super NES video game adaptation of Shadowrun.[3][4]

It was released on the Nintendo Switch for Nintendo Switch Online subscribers in December 2020.[5]

Plot

[edit]

The game takes place in a fictional urban city called Metro City. As the story unfolds, the city's local superhero named Vortex is outnumbered by gangs and killed.[5] With the city's protector murdered, crime grows rapidly. Soon enough, the city's crime lords start fighting over control of the city, until a villain named Waldo P. Schmeer (More commonly known as Sutekh) takes control, combining all the gangs into one. With the city completely overrun by Sutekh and the other crime lords (Rat King, Goliath, Lord Muck, and Ninja Mistress), it is soon devoured in crime. A vigilante named Mark (alias Nightshade) decides to step up and take the law into his own hands, vowing to rid Metro City of crime.[1]

Outside of the occasional violence, the game is actually somewhat light in tone (even Nightshade himself is constantly being called "Lampshade" or "Nightcart" by everybody)[5] and rife with various popular culture references. The ending gives credit to people for the "bad jokes."

Gameplay

[edit]

The game had a unique feature; along with the action sequences and point-and-click game elements, there was a "popularity meter" that would go up or down as Nightshade performed good deeds well or poorly.[6] Higher popularity meant greater recognition by everyday citizens of Metro City and allowed Nightshade access to more areas.

The game also included fighting segments that required quick button responses.

Development

[edit]

According to Paul Kidd, who served as the director, writer and lead designer, he was not allowed to put a battery-backed ROM to allow save files.[3] To work around this issue, Kidd and the other developers decided that Sutekh would throw Nightshade into a deathtrap, inspired by various James Bond movies.[5]

The first four traps each had a solution and Nightshade would escape back onto the streets of Metro City (minus some popularity points). The final one does not, and the player would have to start over from the beginning of the game. Additionally the game begins with Nightshade tied to a chair, next to which Sutekh has placed a small bomb. While technically not a deathtrap (the bomb, if not escaped on time, does not do lethal damage) this introduces the trap-escape/problem-solving element early on.

Reception

[edit]

The game was received poorly for its complicated, yet not adjustable controls. [citation needed]

References

[edit]
  1. ^ a b c "Nightshade (NES) – Hardcore Gaming 101".
  2. ^ a b "All Games by Beam Software - Nintendo Life". www.nintendolife.com. Retrieved 2024-02-14.
  3. ^ a b "'Might Have Been' - Nightshade". Archived from the original on 2019-04-12. Retrieved 2009-09-03.
  4. ^ "Nightshade, NES". The King of Grabs. 2018-09-12. Retrieved 2024-02-14.
  5. ^ a b c d "You need to play this forgotten noir mystery on Nintendo Switch ASAP". Inverse. 2021-03-14. Retrieved 2024-02-14.
  6. ^ "5 NES Games That Should Be Remade for Current-Gen Consoles". Hey Poor Player. 2016-04-08. Retrieved 2024-02-14.
[edit]
{{bottomLinkPreText}} {{bottomLinkText}}
Nightshade (1992 video game)
Listen to this article

This browser is not supported by Wikiwand :(
Wikiwand requires a browser with modern capabilities in order to provide you with the best reading experience.
Please download and use one of the following browsers:

This article was just edited, click to reload
This article has been deleted on Wikipedia (Why?)

Back to homepage

Please click Add in the dialog above
Please click Allow in the top-left corner,
then click Install Now in the dialog
Please click Open in the download dialog,
then click Install
Please click the "Downloads" icon in the Safari toolbar, open the first download in the list,
then click Install
{{::$root.activation.text}}

Install Wikiwand

Install on Chrome Install on Firefox
Don't forget to rate us

Tell your friends about Wikiwand!

Gmail Facebook Twitter Link

Enjoying Wikiwand?

Tell your friends and spread the love:
Share on Gmail Share on Facebook Share on Twitter Share on Buffer

Our magic isn't perfect

You can help our automatic cover photo selection by reporting an unsuitable photo.

This photo is visually disturbing This photo is not a good choice

Thank you for helping!


Your input will affect cover photo selection, along with input from other users.

X

Get ready for Wikiwand 2.0 πŸŽ‰! the new version arrives on September 1st! Don't want to wait?