For faster navigation, this Iframe is preloading the Wikiwand page for Lagrangian–Eulerian advection.

Lagrangian–Eulerian advection

In scientific visualization, Lagrangian–Eulerian advection is a technique mainly used for the visualization of unsteady flows. The computer graphics generated by the technique can help scientists visualize changes in velocity fields. This technique uses a hybrid Lagrangian and Eulerian specification of the flow field. It is a special case of a line integral convolution.

The method consists of using nearest-neighbour interpolation followed by an error correction mechanism.[1] The Lagrangian specification is used during the integration[2] to update the particle positions. The property of interest is advected in the Eulerian frame of reference.[3] It was originally designed by Bruno Jobard and others for steady flows but was extended to unsteady flows.[4]

The main idea is to create a white noise texture of the desired resolution, which is used as a base, on top of which the vector field can be applied. That means for every particle looking backward in the vector field to find out the new value for the cell it is contained in. Then looking forward – to calculate the new position of the particle in the cell.

In its application, the Lagrangian–Eulerian method can be accelerated using the GPUs used in common chipsets present in Nvidia and ATI Radeon graphics cards.[5]

Ensuring that the moving texture always follows the velocity field of the fluid, while maintaining properties of the original texture, is key to avoid visual artifacts. A new method developed in 2009 improves the results of the previous one, running real-time.[6]

See also

[edit]

References

[edit]
  1. ^ Weiskopf, Daniel (2006). GPU-Based interactive visualization techniques. p. 105. ISBN 9783540332626.
  2. ^ Jobard, Bruno; Erlebacher, Gordon; Hussaini, M. Yousuff (2002). "Lagrangian–Eulerian Advection of Noise and Dye Textures for Unsteady Flow Visualization" (PDF). IEEE Transactions on Visualization and Computer Graphics. 8 (3): 211–222. doi:10.1109/TVCG.2002.1021575.
  3. ^ Weiskopf, Daniel; Erlebacher, Gordon (2005). "Chapter 12 – Overview of flow visualization". In Hansen, Charles; Johnson, Christopher (eds.). The Visualization Handbook. p. 270. ISBN 9780123875822.
  4. ^ Li, Guo-Shi. Interactive Texture Based Flow Visualization. p. 21. ISBN 9783540250760.
  5. ^ Weiskopf, Daniel; Erlebacher, Gordon; Hopf, Matthias; Ertl, Thomas (2002). "Hardware-accelerated Langrangian–Eulerian texture advection for 2D Flow". In Greiner, Günther (ed.). Vision, Modeling, and Visualization 2002. IOS Press. pp. 77–84. ISBN 9783898380348.((cite book)): CS1 maint: postscript (link) Preprint: A Case Study on Hardware-Accelerated Lagrangian–Eulerian Texture Advection for Flow Visualization
  6. ^ Yu, Qizhi; Neyret, Fabrice; Bruneton, Eric; Holzschuch, Nicolas (2009). "Spectrum-preserving texture advection for animated fluids". INRIA. Paper on Research Gate: [1]


{{bottomLinkPreText}} {{bottomLinkText}}
Lagrangian–Eulerian advection
Listen to this article

This browser is not supported by Wikiwand :(
Wikiwand requires a browser with modern capabilities in order to provide you with the best reading experience.
Please download and use one of the following browsers:

This article was just edited, click to reload
This article has been deleted on Wikipedia (Why?)

Back to homepage

Please click Add in the dialog above
Please click Allow in the top-left corner,
then click Install Now in the dialog
Please click Open in the download dialog,
then click Install
Please click the "Downloads" icon in the Safari toolbar, open the first download in the list,
then click Install
{{::$root.activation.text}}

Install Wikiwand

Install on Chrome Install on Firefox
Don't forget to rate us

Tell your friends about Wikiwand!

Gmail Facebook Twitter Link

Enjoying Wikiwand?

Tell your friends and spread the love:
Share on Gmail Share on Facebook Share on Twitter Share on Buffer

Our magic isn't perfect

You can help our automatic cover photo selection by reporting an unsuitable photo.

This photo is visually disturbing This photo is not a good choice

Thank you for helping!


Your input will affect cover photo selection, along with input from other users.

X

Get ready for Wikiwand 2.0 🎉! the new version arrives on September 1st! Don't want to wait?